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The model challenge: how to capture art in 3D for augmented and virtual reality

As the art world rushes to digitise we look at the different ways to create digital renderings of works The challenges of the Covid-19 pandemic have accelerated the adoption of digital innovation in the presentation of art, from viewing rooms to augmented reality (AR), virtual reality (VR) and mixed reality (collectively referred to as XR). It was telling that at the Talking Galleries online think tank in September, three separate sessions were required to assess recent digital innovation for the art world One of the greatest difficulties in showing art in XR, regularly......

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